Software engineering / Ian Sommerville.

By: Sommerville, IanMaterial type: TextTextPublication details: Harlow, England ; New York : Addison-Wesley, 2007Edition: 8th edDescription: xxiii, 840 p. ill. ; 24 cmISBN: 9788131724613 (pb)Subject(s): Software EngineeringDDC classification: 005.1
Contents:
1 Overview 1 Introduction 1.1 FAQs about software engineering 1.2 Professional and ethical responsibility 2 Socio-technical systems 2.1 Emergent system properties 2.2 Systems engineering 2.3 Organisations, people and computer systems 2.4 Legacy systems Chapter 3 Critical systems 3.1 A simple safety-critical system 3.2 System dependability 3.3 Availability and reliability 3.4 Safety 3.5 Security Chapter 4 Software processes 4.1 Software process models 4.2 Process iteration 4.3 Process activities 4.4 The Rational Unified Process 4.5 Computer-Aided Software Engineering Chapter 5 Project management 5.1 Management activities 5.2 Project planning 5.3 Project scheduling 5.4 Risk management Part 2 Requirements Chapter 6 Software requirements 6.1 Functional and non-functional requirements 6.2 User requirements 6.3 System requirements 6.4 Interface specification 6.5 The software requirements document Chapter 7 Requirements engineering processes 7.1 Feasibility studies 7.2 Requirements elicitation and analysis 7.3 Requirements validation 7.4 Requirements management Chapter 8 System models 8.1 Context models 8.2 Behavioural models 8.3 Data models 8.4 Object models 8.5 structured methods Chapter 9 Critical systems specification 9.1 Risk-driven specification 9.2 Safety specification 9.3 Security specification 9.4 Software reliability specification ng Chapter 10 Formal specification 10.1 Formal specification in the software process 10.2 Sub-system interface specification 10.3 Behavioural specification Design Chapter 11 Architectural design 11.1 Architectural design decisions 11.2 System organisation 11.3 Modular decomposition styles 11.4 Control styles 11.5 Reference architectures 12 Distributed systems architectures 12.1 Multiprocessor architectures 12.2 Client-server architectures 12.3 Distributed object architectures 12.4 Inter-organisational distributed computing Chapter 13 Application architectures 13.1 Data processing systems 13.2 Transaction processing systems 13.3 Event processing systems 13.4 Language processing systems Chapter 14 Object-oriented design 14.1 Objects and object classes 14.2 An object-oriented design process 14.3 Design evolution Chapter 15 Real-time software design 15.1 System design 15.2 Real-time operating systems 15.3 Monitoring and control systems 15.4 Data acquisition systems Chapter 16 User interface design 16.1 Design issues 16.2 The Ul design process 16.3 User analysis 16.4 User interface prototyping 16.5 Interface evaluation Part 4 Development Chapter 17 Rapid software development 17.1 Agile methods 17.2 Extreme programming 17.3 Rapid application development 17.4 Software prototyping Chapter 18 Software reuse 18.1 The reuse landscape 18.2 Design patterns 18.3 Generator-based reuse 18.4 Application frameworks 18.5 Application system reuse 19 Component-based software engineering 19.1 Components and component models 19.2 The CBSE process 19.3 Component composition Chapter 20 Critical systems development 20.1 Dependable processes 20.2 Dependable programming 20.3 Fault tolerance 20.4 Fault-tolerant architectures 21 Software evolution 21.1 Program evolution dynamics 21.2 Software maintenance 21.3 Evolution processes 21.4 Legacy system evolution I 5 Verification and Validation 22 Verification and validation 22.1 Planning verification and validation 22.2 Software inspections 22.3 Automated static analysis 22.4 Verification and formal methods Chapter 23 Software testing 23.1 System testing 23.2 Component testing 23.3 Test case design 23.4 Test automation Chapter 24 Critical systems validation 24.1 Reliability validation 24.2 Safety assurance 24.3 Security assessment 24.4 Safety and dependability cases Part 6 Management Chapter 25 Managing people 25.1 Selecting staff 25.2 Motivating people 25.3 Managing groups 25.4 The People Capability Maturity Model chapter 26 Software cost estimation 26.1 Software productivity 26.2 Estimation techniques 26.3 Algorithmic cost modelling 26.4 Project duration and staffing Chapter 27 Quality management 27.1 Process and product quality 27.2 Quality assurance and standards 27.3 Quality planning 27.4 Quality control 27.5 Software measurement and metrics 28 Process improvement 28.1 Process and product quality 28.2 Process classification 28.3 Process measurement 28.4 Process analysis and modelling 28.5 Process change 28.6 The CMMI process improvement framework Chapter 29 Configuration management 29.1 Configuration management planning 29.2 Change management 29.3 Version and release management 29.4 System building 29.5 CASE tools for configuration management Part 7 Emerging Technologies chapter 30 Security engineering 30.1 Security concepts 30.2 Security risk management 30.3 Design for security 30.4 System survivability Chapter 31 Service-oriented software engineering 31.1 Services as reusable components 31.2 Sen/ice engineering 31.3 Software development with sewices chapter 32 Aspect-oriented software development 32.1 The separation of concerns 32.2 Aspects, join points and pointcuts 32.3 Software engineering with aspects
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Holdings
Item type Current library Call number Status Date due Barcode Item holds
General Books General Books Central Library, Sikkim University
General Book Section
005.1 SOM/S (Browse shelf(Opens below)) Available P20680
Total holds: 0

Includes bibliographical references (p. [806]-823) and indexes.

1 Overview
1 Introduction
1.1 FAQs about software engineering
1.2 Professional and ethical responsibility
2 Socio-technical systems
2.1 Emergent system properties
2.2 Systems engineering
2.3 Organisations, people and computer systems
2.4 Legacy systems
Chapter 3 Critical systems
3.1 A simple safety-critical system
3.2 System dependability
3.3 Availability and reliability
3.4 Safety
3.5 Security
Chapter 4 Software processes
4.1 Software process models
4.2 Process iteration
4.3 Process activities
4.4 The Rational Unified Process
4.5 Computer-Aided Software Engineering
Chapter 5 Project management
5.1 Management activities
5.2 Project planning
5.3 Project scheduling
5.4 Risk management
Part 2 Requirements
Chapter 6 Software requirements
6.1 Functional and non-functional requirements
6.2 User requirements
6.3 System requirements
6.4 Interface specification
6.5 The software requirements document
Chapter 7 Requirements engineering processes
7.1 Feasibility studies
7.2 Requirements elicitation and analysis
7.3 Requirements validation
7.4 Requirements management
Chapter 8 System models
8.1 Context models
8.2 Behavioural models
8.3 Data models
8.4 Object models
8.5 structured methods
Chapter 9 Critical systems specification
9.1 Risk-driven specification
9.2 Safety specification
9.3 Security specification
9.4 Software reliability specification
ng
Chapter 10 Formal specification
10.1 Formal specification in the software process
10.2 Sub-system interface specification
10.3 Behavioural specification
Design
Chapter 11 Architectural design
11.1 Architectural design decisions
11.2 System organisation
11.3 Modular decomposition styles
11.4 Control styles
11.5 Reference architectures
12 Distributed systems architectures
12.1 Multiprocessor architectures
12.2 Client-server architectures
12.3 Distributed object architectures
12.4 Inter-organisational distributed computing
Chapter 13 Application architectures
13.1 Data processing systems
13.2 Transaction processing systems
13.3 Event processing systems
13.4 Language processing systems
Chapter 14 Object-oriented design
14.1 Objects and object classes
14.2 An object-oriented design process
14.3 Design evolution
Chapter 15 Real-time software design
15.1 System design
15.2 Real-time operating systems
15.3 Monitoring and control systems
15.4 Data acquisition systems
Chapter 16 User interface design
16.1 Design issues
16.2 The Ul design process
16.3 User analysis
16.4 User interface prototyping
16.5 Interface evaluation
Part 4 Development
Chapter 17 Rapid software development
17.1 Agile methods
17.2 Extreme programming
17.3 Rapid application development
17.4 Software prototyping
Chapter 18 Software reuse
18.1 The reuse landscape
18.2 Design patterns
18.3 Generator-based reuse
18.4 Application frameworks
18.5 Application system reuse
19 Component-based software engineering
19.1 Components and component models
19.2 The CBSE process
19.3 Component composition
Chapter 20 Critical systems development
20.1 Dependable processes
20.2 Dependable programming
20.3 Fault tolerance
20.4 Fault-tolerant architectures
21 Software evolution
21.1 Program evolution dynamics
21.2 Software maintenance
21.3 Evolution processes
21.4 Legacy system evolution
I 5 Verification and Validation
22 Verification and validation
22.1 Planning verification and validation
22.2 Software inspections
22.3 Automated static analysis
22.4 Verification and formal methods
Chapter 23 Software testing
23.1 System testing
23.2 Component testing
23.3 Test case design
23.4 Test automation
Chapter 24 Critical systems validation
24.1 Reliability validation
24.2 Safety assurance
24.3 Security assessment
24.4 Safety and dependability cases
Part 6 Management
Chapter 25 Managing people
25.1 Selecting staff
25.2 Motivating people
25.3 Managing groups
25.4 The People Capability Maturity Model
chapter 26 Software cost estimation
26.1 Software productivity
26.2 Estimation techniques
26.3 Algorithmic cost modelling
26.4 Project duration and staffing
Chapter 27 Quality management
27.1 Process and product quality
27.2 Quality assurance and standards
27.3 Quality planning
27.4 Quality control
27.5 Software measurement and metrics
28 Process improvement
28.1 Process and product quality
28.2 Process classification
28.3 Process measurement
28.4 Process analysis and modelling
28.5 Process change
28.6 The CMMI process improvement framework
Chapter 29 Configuration management
29.1 Configuration management planning
29.2 Change management
29.3 Version and release management
29.4 System building
29.5 CASE tools for configuration management
Part 7 Emerging Technologies
chapter 30 Security engineering
30.1 Security concepts
30.2 Security risk management
30.3 Design for security
30.4 System survivability
Chapter 31 Service-oriented software engineering
31.1 Services as reusable components
31.2 Sen/ice engineering
31.3 Software development with sewices
chapter 32 Aspect-oriented software development
32.1 The separation of concerns
32.2 Aspects, join points and pointcuts
32.3 Software engineering with aspects

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