GPU-based interactive visualization techniques/ (Record no. 170423)
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000 -LEADER | |
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fixed length control field | 00397nam a2200145Ia 4500 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 3540332626 |
040 ## - CATALOGING SOURCE | |
Transcribing agency | CUS |
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER | |
Classification number | 510 |
Item number | WEI/G |
100 ## - MAIN ENTRY--PERSONAL NAME | |
Personal name | Weiskopf, Daniel |
245 #0 - TITLE STATEMENT | |
Title | GPU-based interactive visualization techniques/ |
Statement of responsibility, etc. | Daniel Weiskopf |
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) | |
Place of publication, distribution, etc. | Berlin: |
Name of publisher, distributor, etc. | Springer, |
Date of publication, distribution, etc. | c2007. |
300 ## - PHYSICAL DESCRIPTION | |
Extent | xv, 312 p. : |
Other physical details | ill. ; |
Dimensions | 24 cm. |
440 ## - SERIES | |
Title | (Mathematics and visualization) |
505 ## - FORMATTED CONTENTS NOTE | |
Formatted contents note | 1 Introduction <br/>1.1 Visualization Pipeline and Classification of Visualization Methods <br/>1.2 GPU Rendering Pipeline <br/>1.3 Methods and Goals <br/>2 Visualization of 3D Scalar Fields <br/>2.1 Optical Model for Volume Rendering <br/>2.2 Volume Rendering Pipeline <br/>2.3 Volume Rendering Approaches <br/>2.4 Maintaining Constant Frame Rates in 3D Texture-Based Volume Rendering <br/>2.5 Volume Clipping <br/>2.6 Hierarchical Volume Visualization on GPU Clusters <br/>2.7 Summary <br/>3 Vector Field Visualization <br/>3.1 Basics of Particle Tracing <br/>3.2 Classification and Overview of Flow Visualization Methods <br/>3.3 Semi-Lagrangian Noise and Dye Advection on Cartesian Domains <br/>3.4 Dye Advection Based on Level-Sets <br/>3.5 Flow Visualization on Curved Surfaces <br/>3.6 Spacetime Framework for Time-Dependent Vector Fields <br/>3.7 Summary <br/>4 Perception-Oriented and Non-Photorealistic Rendering <br/>4.1 Previous Work <br/>4.2 Colorand the Perception of Motion <br/>4.3 Color-Based Depth-Cueing <br/>4.4 Non-Photorealistic Rendering of Depth Structures via Continuous Tone-Shading <br/>4.5 Non-Photorealistic Halftoning <br/>4.6 Summary <br/>5 Conclusion |
650 ## - SUBJECT | |
Keyword | Computer graphics |
650 ## - SUBJECT | |
Keyword | Information visualization |
650 ## - SUBJECT | |
Keyword | Digital computer simulation |
650 ## - SUBJECT | |
Keyword | Information display systems |
650 ## - SUBJECT | |
Keyword | Visualization--Technique |
650 ## - SUBJECT | |
Keyword | Computer Science |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Koha item type | General Books |
Withdrawn status | Lost status | Damaged status | Not for loan | Home library | Current library | Shelving location | Date acquired | Full call number | Accession number | Date last seen | Koha item type |
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Central Library, Sikkim University | Central Library, Sikkim University | General Book Section | 27/10/2016 | 510 WEI/G | P25401 | 29/08/2016 | General Books |