GPU-based interactive visualization techniques/ (Record no. 170423)

MARC details
000 -LEADER
fixed length control field 00397nam a2200145Ia 4500
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 3540332626
040 ## - CATALOGING SOURCE
Transcribing agency CUS
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 510
Item number WEI/G
100 ## - MAIN ENTRY--PERSONAL NAME
Personal name Weiskopf, Daniel
245 #0 - TITLE STATEMENT
Title GPU-based interactive visualization techniques/
Statement of responsibility, etc. Daniel Weiskopf
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication, distribution, etc. Berlin:
Name of publisher, distributor, etc. Springer,
Date of publication, distribution, etc. c2007.
300 ## - PHYSICAL DESCRIPTION
Extent xv, 312 p. :
Other physical details ill. ;
Dimensions 24 cm.
440 ## - SERIES
Title (Mathematics and visualization)
505 ## - FORMATTED CONTENTS NOTE
Formatted contents note 1 Introduction <br/>1.1 Visualization Pipeline and Classification of Visualization Methods <br/>1.2 GPU Rendering Pipeline <br/>1.3 Methods and Goals <br/>2 Visualization of 3D Scalar Fields <br/>2.1 Optical Model for Volume Rendering <br/>2.2 Volume Rendering Pipeline <br/>2.3 Volume Rendering Approaches <br/>2.4 Maintaining Constant Frame Rates in 3D Texture-Based Volume Rendering <br/>2.5 Volume Clipping <br/>2.6 Hierarchical Volume Visualization on GPU Clusters <br/>2.7 Summary <br/>3 Vector Field Visualization <br/>3.1 Basics of Particle Tracing <br/>3.2 Classification and Overview of Flow Visualization Methods <br/>3.3 Semi-Lagrangian Noise and Dye Advection on Cartesian Domains <br/>3.4 Dye Advection Based on Level-Sets <br/>3.5 Flow Visualization on Curved Surfaces <br/>3.6 Spacetime Framework for Time-Dependent Vector Fields <br/>3.7 Summary <br/>4 Perception-Oriented and Non-Photorealistic Rendering <br/>4.1 Previous Work <br/>4.2 Colorand the Perception of Motion <br/>4.3 Color-Based Depth-Cueing <br/>4.4 Non-Photorealistic Rendering of Depth Structures via Continuous Tone-Shading <br/>4.5 Non-Photorealistic Halftoning <br/>4.6 Summary <br/>5 Conclusion
650 ## - SUBJECT
Keyword Computer graphics
650 ## - SUBJECT
Keyword Information visualization
650 ## - SUBJECT
Keyword Digital computer simulation
650 ## - SUBJECT
Keyword Information display systems
650 ## - SUBJECT
Keyword Visualization--Technique
650 ## - SUBJECT
Keyword Computer Science
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type General Books
Holdings
Withdrawn status Lost status Damaged status Not for loan Home library Current library Shelving location Date acquired Full call number Accession number Date last seen Koha item type
        Central Library, Sikkim University Central Library, Sikkim University General Book Section 27/10/2016 510 WEI/G P25401 29/08/2016 General Books
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